Session Description
Why are games important in education? How Csikszentmihalyi’s Flow model & Jesse Schell’s Elemental Tetrad Game Design Model is depicted during a certain level of event like game-based learning in academia. The Flow Model contains the behavioral patterns of and event like game play which consists of the emotions that were evaluated were the following: anxiety, boredom, worry, relaxation, arousal, apathy, and control. (Csikszentmihalyi, 2008). four elements are the following: 1) mechanics, 2) aesthetics, 3) story, and 4) technology. (Schell, 2008). Social Development Pedagogy of Vygotsky’s Social Development Theory of games in education and how it promotes learning and mirrors with Learning Game Design. Games encourage students to learn for themselves and principles that Good Gaming Stimulate Learning. Gender inequality in the video game industry. Q’s Digital Literacy Game-Based Learning Design Model used in Academia and Further Research Goals.
Presenter(s)
Audience
Intermediate, Advanced
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